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Free eBook Handbook of Geometric Programming Using Open Geometry GL (Springer Professional Computing) download

by Hans-Peter Schröcker,Georg Glaeser

Free eBook Handbook of Geometric Programming Using Open Geometry GL (Springer Professional Computing) download ISBN: 0387952721
Author: Hans-Peter Schröcker,Georg Glaeser
Publisher: Springer; 2002 edition (July 31, 2002)
Language: English
Pages: 676
Category: Technologies and Future
Subcategory: Programming
Size MP3: 1516 mb
Size FLAC: 1718 mb
Rating: 4.4
Format: rtf mbr lrf azw


Authors: Glaeser, Georg, Schröcker, Hans-Peter.

Authors: Glaeser, Georg, Schröcker, Hans-Peter. Overview At the beginning of 1999, Springer-Verlag published the book Open Geo- try OpenGL +Advanced Geometry. There, the authors Georg Glaeser and Hellmuth Stachel presented a comprehensive library of geometric me- ines. providedthesource code and many sample ?les. Many diverse topics are covered in this book. The theoretical background is carefully explained, and many examples are given.

The present book is a comprehensive reference on the practice of geometrics and graphics programming. G. Ciobanasu, Zentralblatt MATH, Issue 1008, 2003).

The 700 page book is worth reading: It's actually a geometry book that tells you about many geometric details which . Open Geometry is a collection of C++ classes making it easy to program advanced three-dimensional graphics.

The 700 page book is worth reading: It's actually a geometry book that tells you about many geometric details which you might never have heard about before: I did not know, . about a quite useful developable surface named "wobbler" or "oloid", and how one can fold and unfold such surfaces via computer. The book comes with a ready to use software. The classes correspond to geometrical objects like spheres, conics, "path curves", b-spline surfaces etc.

Using Open Geometry GL" is a comprehensive reference on the practice of geometrics and graphics programming.

Handbook of Geometric Programming Using Open Geometry GL" is a comprehensive reference on the practice of geometrics and graphics programming.

Start by marking Handbook of Geometric Programming Using Open Geometry . Hans-Peter Schröcker.

Start by marking Handbook of Geometric Programming Using Open Geometry GL as Want to Read: Want to Read savin. ant to Read. This Handbook fills the gaps of Open Geometry by explaining new methods, techniques and various examples. One its main strengths is that it enables the reader to learn about Open Geometry by working through examples. In addition, it includes a complete compendium of all the Open Geometry classes and their methods.

Geometric criteria for gouge-free three-axis milling of sculptured surfaces. H Pottmann, J Wallner, G Glaeser, B Ravani. Handbook of geometric programming using Open Geometry GL. G Glaeser, HP Schröcker. Springer Science & Business Media, 2007. Knowing Your AMS System’s Limits: System Acceptance Region Exploration by Using Automated Model Refinement and Accelerated Simulation. G Gläser, HSL Lee, M Olbrich, E Barke.

Glaeser, Georg, Schrocker, Hans-Peter. Quantity in stock: 1. € 12. 2. BIC Classification: UML; UYT. Category: (P) Professional & Vocational. Dimension: 235 x 191 x 36. Weight in Grams: 1301.

Handbook of Geometric Programming Using Open Geometry GL. Georg Glaeser. Close. 1 2 3 4 5. Want to Read. Are you sure you want to remove Handbook of Geometric Programming Using Open Geometry GL from your list?

This Handbook fills the gaps of Open Geometry by explaining new methods, techniques and various examples. Open Geometry will be of great attraction to those who want to start graphics programming.

This button opens a dialog that displays additional images for this product with the option to zoom in or out. Tell us if something is incorrect. It comes with a CD-ROM featuring new source and various examples. Due to the platform independent implementation of OpenGL, the software is compatible with Windows, UNIX, and LINUX. Specifications.

This Handbook fills the gaps of Open Geometry by explaining new methods, techniques and various examples. One its main strengths is that it enables the reader to learn about Open Geometry by working through examples. In addition, it includes a complete compendium of all the Open Geometry classes and their methods. Open Geometry will be of great attraction to those who want to start graphics programming.
User reviews
Shakar
Excellent resource but the disk will not install in Windows 7 or later software.
fire dancer
the book and associated library look interesting.
i have not read it, only flipped through it.
i almost bought it but decided to do a bit of research
before hand. i'm glad i did, because the open geometry
library is in fact a closed source library
(as i understand it you must buy the book to get the source).
the word open is apparently derived from opengl.
the problem is that the word open in opengl is the 'open' of 'open standards' and 'open source'.
this is at best an ignorance of the current trends
in the software development world, and at worst, plain misleading.
when the authors either change the library's
license or the library's name to more directly reflect the true
nature of its license, i'll be glad to buy the book and review it again.
i think that they would find that by open sourcing their business model
they would stand to make a lot more money, as they are not really
in the business of selling software, but selling books. who wants to buy
buy a book about an obscure closed source library that could disappear tomorrow?
Samulkis
The 700 page book is worth reading: It's actually a geometry book that tells you about many geometric details which you might never have heard about before: I did not know, e.g., about a quite useful developable surface named "wobbler" or "oloid", and how one can fold and unfold such surfaces via computer. The book comes with a ready to use software. The user writes little C++-programs that are linked to the library. The code of the librabry is just there to be compiled, and is not very well documented. However, it need not, since the user should only focus on his oder her part. Therefore, templets are provided that can be modified (learning by doing). Within a few hours, one is familiar with the system.
Mave
Open Geometry is a collection of C++ classes making it easy to program advanced three-dimensional graphics. The classes correspond to geometrical objects like spheres, conics, "path curves", b-spline surfaces etc. Open Geometry is distributed as source code, so you get, e.g., a project to open in Microsoft Visual C++. You can add your own source code to that project (or a copy of it). What makes the book so interesting, are the given 101 well-explained examples. Together with a large number of instructives figures, they build up a geometry book about kinematics, projective geometry, differential geometry etc. This seems to be a missing link between theory and programming practice. I recommend it!!