Free eBook High Performance Graphics in C -Wb/3 download
Publisher: TAB Books Inc; 1st edition (December 1, 1989)
Category: Technologies and Future
Size MP3: 1105 mb
Size FLAC: 1561 mb
Format: mbr azw mobi txt
High-performance CAD graphics in C. by. Adams, Lee. Publication date.
High-performance CAD graphics in C. Blue Ridge Summit, PA : Windcrest.
High-Performance CAD Grap. has been added to your Cart. High-Performance CAD Graphics in C Paperback – March 1, 1989. by Lee Adams (Author).
High-Performance CAD Graphics in C book. Computer Graphics expert Adams has written a new book to help C programmers achieve high-quality computer-aided design (CAD) effects on their PCs. Topics include modeling, rendering, animation, and more.
Computer Graphics expert Adams has written a new book to help C programmers achieve high-quality computer-aided design (CAD) effects on their PCs.
This book will guide you through optimizing the performance of your C++ apps by allowing them to run faster and consume fewer resources . The book begins by helping you measure and identify bottlenecks in a C++ code base.
This book will guide you through optimizing the performance of your C++ apps by allowing them to run faster and consume fewer resources on the device they're running on without compromising the readability of your code base. It then moves on by teaching you how to use modern C++ constructs and techniques. You'll see how this affects the way you write code.
Graphics Programming Black Book - Michael Abrash. High-Performance Scientific Computing (class lectures and slides). The little book about OS development - Erik Helin, Adam Renberg. Introduction to Modern OpenGL. Learn OpenGL - Joey de Vries. Learning Modern 3D Graphics Programming - Jason L. McKesson (draft). OpenGL - Concepts and illustrations. ShaderX series - Wolfgang Engel. How Computers Work - R. Young. How to Become a Programmer (PDF). The Little Book of Semaphores - Allen B. Downey.
Packed with ready-to-use program code, the book shows readers how to exploit the power and versatility of Windows' built-in Graphics Device Interface (GDI), and many other Windows assets. Format Paperback 496 pages. Publication date 01 Jul 1992. Publisher McGraw-Hill Education - Europe. Imprint TAB Books Inc. Publication City/Country New York, United States.